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M1k3y Koontz
Thorn Project Surely You're Joking
329
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Posted - 2013.10.02 21:56:00 -
[1] - Quote
Those models, wow, give the art guys a raise 
The frigate seems a bit weak, shouldn't the drone bonus on the frigate and cruiser be the same, with a damage and HP bonus? I can see why the frig has just the HP bonus in relation to being able to use 5 light drones, 99 DPS with hobgoblins, plus maybe one turret if the probe bonus is forsaken.
Basicly, its DPS is quite week for a faction frig. It needs either a drone damage bonus or the ability to fit two guns to compensate imho.
The cruiser looks good, but what about cloak CPU? Will it have a -100% CPU usage as well? I ask because it doesn't say so in the role bonuses. I'll have to get one of those, it looks awesome. And get decent sentry drone skills :/
Make heavy drones faster CCP; ffs there's a reason people only use lights and sentries! How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
331
|
Posted - 2013.10.02 22:49:00 -
[2] - Quote
PotatoOverdose wrote:Xequecal wrote:
Eh, when ganking ratters it's going to come down to which ratters you're ganking. You definitely don't want blasters when you're hunting afktars and Tengus in Gurista/Serpentis/Angel space, just like you don't want lasers in Bloodraider/Sansha space.
Well, isn't it lovely that auto cannons can switch their damage type, and are good everywhere? See the problem with lasers against tengus, for example, is that if you use Imperial Navy Multifreq, most tengus will have over 90% thermal resist with a single invuln alone, thus making you loose almost half your dps right there. You could switch to scorch, but then you loose 20% of your dps right off the bat. Also a tracking penalty from scorch, which may or may not hurt you against an AB fit tengu. Now, lasers aren't bad in this situation, but autocannons are better because you'll want to web him since 90% of tengus are ab fit anyway. And once you're in web range AC's win. Just to be clear: lasers aren't bad. It's just that for cloaky PvP, unbonused blasters and autocannons are FAR better than cap bonused lasers. Dehval's fit is a pretty good example of this.
Shooting Sansha/Blood Raider ratters with lasers.
Projectiles > Lasers for cloaky hulls. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
331
|
Posted - 2013.10.02 22:57:00 -
[3] - Quote
Samara Anninen wrote:Nyancat Audeles wrote:What's really disappointing is that the community is stuck in some old mindset that "anything different = overpowered" or that anything expensive is suddenly overpowered.
This is NOT overpowered. If anything, the frigate needs a buff in damage. They are different, they don't have analogs (why one should train gallente/amarr skills to use the only ones cloaky exploration damage dealers?) and they overlap with CovOps - why would you ever need one with these beasts? So, they don't belong to one of the currently existing ship classes which makes them what is called "a fifth wheel of the cart" because they are somewhere between CovOps and usual damage dealing ships.
CovOps are better than the SOE ships, more scan strength and bigger role bonus to virus strength. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
331
|
Posted - 2013.10.02 23:17:00 -
[4] - Quote
Eko Fromtv wrote:PotatoOverdose wrote:Eko Fromtv wrote:repairing the drones on the go is very important as well. Keep a single light armor repair drone in your bay, same thing you do in a pilgrim. Useful after a fight. I'd rather keep my dps at 100% and rep it on the go.
The massive drone bay on SOE ships means you can have every flight of drones you want AND rep drones. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
331
|
Posted - 2013.10.02 23:25:00 -
[5] - Quote
Omnathious Deninard wrote:Eko Fromtv wrote:Vincent Ageon wrote:After seeing the 1000dps  blaster fit shield cruiser, I'm inclined to JUST use this ship in PvP. Cloak, approach, 0, and kill. Ogres (either a second set to say F* you. If they kill one, woopty friggen do) and Blaster II with void. If this was meant as an exploration cruiser for long deployments, I'm not seeing it. Going by everyones suggestions and the bonuses as is, I see drone version of the Vigilant that can cloak on top of that. Thought the idea was exploration with some teeth? I see lots of teeth with a little bit of explo. Increase cargo bay, by quite a bit, drop the drone bay size to say.. 200? an decrease the bandwidth to 100. Its a CRUISER. Not a battle cruiser. Not a battle ship. Its a long deployment explo cruiser. Even if you strictly focused on that people are going to break it for Pvp so theres no worries there. The mobile fitting array will take care of any needs regarding swapping out drones. This will be an essential NEED for "long deployments" so why not focus around the fact that one is going to be carried? Keep hearing people cry "no laser bonuses? wtf? Needs more pew pew." I saw, wheres my hybrid turret bonus? I could use more dps on top that 1000. Go home.  Yes, keep nerfing it and expect it to deliver on promises. It needs the big drone bay if it is to fulfill it's goal. So restricting it to lasers will be an excellent choice. You won't have to worry about that blaster DPS anymore :) Giving it a hybrid bonus would strengthen the Gallente side too much. It already has drone bonuses. Amarr uses drones also, so it is a shared trait. If it gets lasers it is pushed too much to the Amarr side.
Especially with the armor resistance bonus. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
331
|
Posted - 2013.10.03 00:43:00 -
[6] - Quote
Tyberius Franklin wrote:Vincent Ageon wrote:...Is the ship itself OP? As it stands, its awesome, yes but perhaps not OP. As an exploration ship? Yes. OP as hell. It's intended as an exploration combat ship. It's also unique in that specialization. If it's not OP in that niche wouldn't that mean it has failed in design?
I wouldn't say its outright OP, the frigate isn't straight up better than other CovOps. The cruiser is unique, there are no other cruiser sized hulls with bonuses like it, and in that regard I suppose it could be considered OP, but just because a ship is unique doesn't mean that it is OP.
I think the frigate could use a bit more DPS, but the cruiser is fine where it is. The model is totally OP though props to the art model guys. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
331
|
Posted - 2013.10.03 00:54:00 -
[7] - Quote
Kagura Nikon wrote: REduce drone bay to 200 meters and the problem is solved
The drone bay is fine as is. Given the role of extended deployment/exploration a large drone bay is necessary. If you can't replace lost drones while deployed deep in nullsec then the ship is useless. That's why the drone bay and cargo are so large, its a necessity of the role. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
331
|
Posted - 2013.10.03 01:21:00 -
[8] - Quote
Vincent Ageon wrote:M1k3y Koontz wrote:Kagura Nikon wrote: REduce drone bay to 200 meters and the problem is solved
The drone bay is fine as is. Given the role of extended deployment/exploration a large drone bay is necessary. If you can't replace lost drones while deployed deep in nullsec then the ship is useless. That's why the drone bay and cargo are so large, its a necessity of the role. Carry a mobile fitting array and you wont ever need to have a large drone bay unless you were PvPing and didnt know what you were engaging.
We don't know how big the depots will be, and nerfing the drone bay hurts long term exploration more so than PVP. Decreasing drone bay won't hurt cloaky ganker fits as much as it will long term exploration fits. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
331
|
Posted - 2013.10.03 01:21:00 -
[9] - Quote
Tyberius Franklin wrote: "15% Ship Tractor speed (not tractor beam)" > I'm not understanding here
When the cans in Data/Relic sites spew their stupid cans (not a good mechanic CCP, the minigame is good, but the cans are stupid) there is a tractor beam that pulls in the spewcan, which gives you your item when it finally reaches your ship.
Increasing the Ship Tractor beam would reel them in faster.
How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
332
|
Posted - 2013.10.03 01:26:00 -
[10] - Quote
PotatoOverdose wrote:Nyancat Audeles wrote:
THIS.
It's an exploration ship. Stop focusing on PvP. EFT DPS is NOT EFFECTIVE DPS.
EDIT: Shield gank fit anything, and that's exactly what it will be: Shield gank with high dps.
But nerfing a ship based on how it performs in a shield gank role is plain stupid. Because then for the actual purpose of the ship - long deployment exploration - it will be absolutely useless.
"I don't care what anything was designed to do, I care about what it can do. " ~Apollo 13 And it isn't in a shield gank role, it's in a cloaky gank role which puts it in a fundamentally different category. The ship, in its current form, can fit that role regardless of what else it was designed to do. It's up to CCP to decide if it does cloaky ganking too well, well enough, or not well enough. There are two types of people in this thread, those that see what this ship will be used for in pvp, and those that want to run 6/10's without using a scout alt to check the gate if its clear to jump in the next system.
Not to mention that 900 DPS comes at the cost of a poor tank, less than 30k.
Nothing is perfect at everything, and the cruiser-whos-name-I-haven't-yet-learned is not an exception. The gank comes at the cost of tank, and ignoring an armor resist bonus. How much herp could a herp derp derp if a herp derp could herp derp. |
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M1k3y Koontz
Thorn Project Surely You're Joking
332
|
Posted - 2013.10.03 01:33:00 -
[11] - Quote
Endo Saissore wrote:Reducing the drone bay is pointless. It will only effect how long you can explore null/wormhole space (which is the purpose of the SoE cruiser. Long deployment exploration that can bite back). It doesn't address CPU issues, how to entice people to fit lasers on it, or its damage output. Lets please move on.
I have to second this, the issue here is more about drones than about the SoE cruiser itself. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
332
|
Posted - 2013.10.03 01:49:00 -
[12] - Quote
PotatoOverdose wrote:M1k3y Koontz wrote:
Not to mention that 900 DPS comes at the cost of a poor tank, less than 30k.
Nothing is perfect at everything, and the cruiser-whos-name-I-haven't-yet-learned is not an exception. The gank comes at the cost of tank, and ignoring an armor resist bonus.
My problem is it does 1127 dps before heat. That's twice as much as a cloaky proteus, and 3 times as much as a typical cloaky loki. In a typical nullsec site (the one's that people run solo anyway) you'll get about 400-600 incoming dps from the npc's, and then that cruiser uncloaks on top of you and...boom. As a ganker, I think it's a little over the top. I'll use the ship to gank along with everyone else, but there's a point where it stops being reasonable. You're getting Talos levels of dps on a cruiser with a covops cloak. And the Talos uses blasters, and the Talos gank fit only has 29k ehp, and that had to be nerfed in one of the recent patches. IDK, it just seems a bit much for a covops cruiser. But I'll happily retire my Cloaky Proteus when it comes out, I guess...
Put your fit where your mouth is. Put your fit here on the forums, that way we can see ALL the stats, including the ugly ones that blow your cries of "OP!!!" out of the water.
Edit:
PotatoOverdose wrote:Thaddeus Eggeras wrote:Can we see how it is fitted t o do 1127 DPS please. Read the dam thread, it's been linked four or five times. Edit : For the Lazy.
Can't hurt to trot it out again. Your specific version that got you 1127 DPS, thank you. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
332
|
Posted - 2013.10.03 01:56:00 -
[13] - Quote
I'm HIGHLY skeptical about the EHP of this 1100 DPS fit. Without a damage control, and on a shield tanked ship with an armor bonus 35k EHP seems absurdly high. The fact that only an AB fits is also telling, you're pushing your ship to the limit of its fitting ability, and if you want to fit an MWD like any other PVP ship, you'd need an ancillary rig or smaller guns.
Basicly, you're trotting out the SOE cruiser version of the 1 million EHP Proteus. It can be fit up that way, but nobody does.
As for rat DPS, that DPS is on the ship when a cloaky Prot or cloaky Loki decloaks on it as well, so that means nothing. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
335
|
Posted - 2013.10.03 02:07:00 -
[14] - Quote
PotatoOverdose wrote: You're absolutely right about rats being there for proteus/loki as well, but the Difference between taking 500 rat dps + 500 proteus dps and taking 500 rat dps +1127 SOE cruiser DPS is absolutely massive.
The pilgrim also had a web, active tank, and tracking disruptor.
My point about the rats is that they're irrelevant. Nobody counts them when comparing CLokis and Cloaky Prots, so why drag them up now? The only reason to demagogue the SOE cruiser into some terror. CCP's approach so far has been "Lets try this and see what happens" and if its OP they'll nerf it.
Fact of the matter is that the 1100 DPS fit isn't practical, and when it goes live that fit will be used in an underwhelming minority of cases as people favor MWD fits with ions (lost DPS) and probably more tank (DCU) so they can get a good bump on their target and survive longer. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
335
|
Posted - 2013.10.03 02:09:00 -
[15] - Quote
Prometheus Exenthal wrote:The new cruiser looks amazing. No reason for me to use a cloaky recon anymore :)
Other than, ya know, EWAR bonuses...
The model beats the hell out of all of EWar bonuses who am I kidding  How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
335
|
Posted - 2013.10.03 13:18:00 -
[16] - Quote
XvXTeacherVxV wrote:CCP Rise wrote:
What we're shooting for is ships that are themed around exploration and therefor make good platforms for a range of activities including probing, hacking, exploration combat sites, anoms, killing anom runners, spying on people, looking super sexy and generally being kind of awesome.
If the frigate should be able to probe, salvage and cloak without refitting, it needs 3 high slots. Also, that cruiser is overpowered. Should only have a bandwidth of 75, 100 tops.
100 mb of bandwith would be a good compromise, but the drone bay would need to remain large to maintain the role of extended deployments, 400 m3 with 100 bandwith would work. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
335
|
Posted - 2013.10.03 18:23:00 -
[17] - Quote
Kagura Nikon wrote:Bouh Revetoile wrote:Kagura Nikon wrote:The problem is that it will be used 10 times more for solo PVP as an overpowered solo PVP ship if kept this way. And what power should it have ? It's already plain weaker than any HAC or pirate cruiser (except maybe the Phantasm). All combat navy cruiser will make very tough fight, and all attack cruiser, navy or not, are way faster that the Stratios. In fact, the ship is barely better than T1 cruisers : a Maller have the same armor bonus and almost as many armor ; and Ogre theoretical dps is clearly not actual dps on anything moving. So what will you gank with that ? Not to mention that all fit show the dps with ogres, which won't apply without hard tackle (scram+web) which mean you will commit a 300Misk ship to gank a T1 cruiser or a pve ship. Its is ALMOST as strong as a pirate cruiser but can use COVERT CLOAK! THat is the issue!!! Covert cloak is maybe the most powerful module in game!
You seem to have forgotten about Cynos. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
335
|
Posted - 2013.10.03 19:07:00 -
[18] - Quote
Samara Anninen wrote:they really need covops/recon ships skills as prerequisites.
1) Faction ships never have T2 ship skills prereqs unless they are an AT prize ship, which these are not and
2) Post with your main if you wish to be taken seriously! *Rabble rabble* How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
335
|
Posted - 2013.10.03 19:09:00 -
[19] - Quote
Nyancat Audeles wrote:The frigate could use a damage bonus to push it past 99 DPS with Hobgoblins.
Rather pitiful for a faction frigate, especially one that is supposed to be able to defend itself. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
335
|
Posted - 2013.10.03 19:12:00 -
[20] - Quote
Kagura Nikon wrote:Wiu Ming wrote:Kagura Nikon wrote:always amazes me how people liek to fit the weakest weapon system on this condition. AC have less dps than ANY weapon system, that is because minmatar ships have the ROF bonuses (strogner than damage ones). Lasers and blasters are far stronger when unbonused. you're thinking dps = dps, when in reality dps = dps +/- consideration for tracking, range and applied damage type. with no damage bonus and everything else being equal, it's why autocannons were - and despite recent buffs, may still be - arguably the pound-for-pound best weapons platform in the game. Withotu damage bonus Lasers win on effective tracking and range (because you will fight at logner range) and not losing DPS due to falloff. And since most ships are SHIELD tanked nowadays the lasers do not have a bad damage type. AC are powerful when they get their standard ROF bonus that is farmore powerful than the bonuses of other ships.
Which is why everyone flies Smarr ships these days. Oh wait... How much herp could a herp derp derp if a herp derp could herp derp. |
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M1k3y Koontz
Thorn Project Surely You're Joking
335
|
Posted - 2013.10.03 19:49:00 -
[21] - Quote
Tyberius Franklin wrote:Meldorn Vaash wrote:...Remove: 125m3 of Drone Bay... I'm still not sure why people see the need for this. What is it that you are trying to accomplish keeping the goals of the design in mind?
I think people are counting on the space yurt to move drones from cargo to drone bay, which is a bit forward since we don't know the stats of it yet. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
335
|
Posted - 2013.10.03 20:52:00 -
[22] - Quote
Tragedy wrote:I really wish ccp would put more thought into this kind of thing. This game doesnt need this kind of ship. Of course all eceryonr does is scream "new and shiny yay!" **** repercussions right?
Can't be nearly as damaging at ABCs were. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
337
|
Posted - 2013.10.03 21:42:00 -
[23] - Quote
Tragedy wrote:M1k3y Koontz wrote:Tragedy wrote:I really wish ccp would put more thought into this kind of thing. This game doesnt need this kind of ship. Of course all eceryonr does is scream "new and shiny yay!" **** repercussions right? Can't be nearly as damaging at ABCs were. Yeah thats true. Still though, these are a little ridiculous. I cant see myself ever flying an ishtar Nexor or gila over that soe ship. Mind you the gilas not rebalanced yet but you get my drift.
Well, a Nexor will be cheaper and you won't always need a cov ops cloak. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
340
|
Posted - 2013.10.04 02:16:00 -
[24] - Quote
Kaarous Aldurald wrote:Quote:So basically you have an idea that doesn't correspond to what CCP is offering and you ***** about it, stomping your leg like a child. "No! I want the cartoon to continue!!!"
You have no facts, no logic and cannot respond to even one of my points.
Good day sir o7 Lol. CCP is offering a ship that, and I quote, can be used for "killing anom runners". Which is precisely what I want to do with it. Aside from you being butthurt about pvp players, what's wrong with that? (oh, and I handily refuted all of your points, which is why you resorted to such an obvious diversion and dismissal tactic. It's a fair bet that the first person to do this is the overall loser of the argument. As such, I accept your surrender, being the gracious person that I am.)
Whats wrong is that you're trying to get a ship nerfed on an absurd fit that will never be used by anyone but you, and will result in guaranteed 400m lossmails.
Dehval wrote: And you don't need 900 dps to run a 6/10. You can complete almost all of them with sub 400 dps. Why do we have to keep defending this ship keeping its insanely high dps?
You won't GET 900 DPS in a 6/10, because that requires you to be within 3 km using Void and Ogre IIs, which move at the speed of molasses. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
342
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Posted - 2013.10.04 10:51:00 -
[25] - Quote
Dehval wrote:M1k3y Koontz wrote:You won't GET 900 DPS in a 6/10, because that requires you to be within 3 km using Void and Ogre IIs, which move at the speed of molasses. I'm sorry, should I use Gardes? We are still rocking 800 dps at range using Pulses with scorch + Gardes. I guess you could argue that ships will be farther away than 30km? Well, lets switch it out. Let's use Beams and hit out to 47km with Curators. I guess now we are running into balanced territory with 627 dps. We are still massively over the dps requirement to complete a 6/10 with a reasonable amount of time. Of course, I also mentioned you could just cheat and not use the analyzers, you are in low-sec and there are bound to be stations everywhere. Give your drones some Navigation computers. The once sub 1k m/s drones are now going at a respectable 1.8k m/s to 2k m/s depending on type. Or if you are a sentry man, you can give your Gardes two omnis and shoot to 45km + 12km, more range than any pre-nullsec combat site will need you to shoot out to, still 800 dps. This 800-900 range is a real number that can be hit very easily for a standard DED running fit in this ship's current state. It is not something reserved for only hypothetical fits. Most will probably over tank the thing when they first get it out of fear of losing it. I give that mentality about two weeks before people realize it doesn't take much to get by in a 6/10 and they switch to the gank oriented fits.
Gardes wouldn't work because rats would shoot them and you wouldn't be able to pick them up, since you're applying 900 mythical DPS with blaster and void at 3km remember? How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
342
|
Posted - 2013.10.04 19:47:00 -
[26] - Quote
Lunkwill Khashour wrote: - For PVP this is wildly OP compared to every other cloaky ship.
Other cloaky ships have yet to be rebalanced, so we don't know what direction CCP will be taking Recons and BLOPs.
Trii Seo wrote: The 5s delay is crippling in every theory, yet many still die to cynoing recons and cloaky T3s, which share the same penalty....
Cloaky T3s have 4x the EHP, cloaky recons have ~2-3x the EHP. The difference is the fact that the Stratios has little tank in this crackpot shield fit, and can dish it out but not take it.
How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
343
|
Posted - 2013.10.04 20:16:00 -
[27] - Quote
Bouh Revetoile wrote:
~Lots of fits~
And the killing blow, a very, very bad Proteus fit : [Proteus, cloaky-probe-gank]
1600mm Reinforced Steel Plates II Damage Control II Armor Explosive Hardener II Energized Adaptive Nano Membrane II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Microwarpdrive I 10MN Afterburner II Stasis Webifier II Warp Scrambler II
Covert Ops Cloaking Device II Expanded Probe Launcher II Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Hybrid Burst Aerator I Medium Ancillary Current Router I Medium Trimark Armor Pump I
Proteus Defensive - Augmented Plating Proteus Electronics - Emergent Locus Analyzer Proteus Engineering - Augmented Capacitor Reservoir Proteus Offensive - Covert Reconfiguration Proteus Propulsion - Gravitational Capacitor
Hobgoblin II x5
542 dps cold/608 oh 469m/s AB 1190m/s MWD 95kehp And yes, cloak+probes, and the dps will be far more real than the ogres dps.
This oddity can take on a lot more ennemies than the Stratios can (simple dps/ehp ratio here, but we're talking brawlers, that's how they work), and have the same perks (or more, in fact, because with the new warp mecanic, this thing will warp faster :D). And yet, I haven't seen EVE turned into Proteus Online. And of course, this fit is so bad I'm pretty sure someone already have a way better fit for the job than this comedy fit.
Cloaky Prot with only 4 guns??? Blasphemy! With 5 guns you're looking at 675 DPS cold, assuming my math is right.
3-4x the EHP of a Stratios, 70% of the supposed DPS, and a similar cost (we'll see how much it ends up costing). The Stratios is clearly not as OP as the EFT warriors seem to believe. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
343
|
Posted - 2013.10.04 20:26:00 -
[28] - Quote
Nyancat Audeles wrote:M1k3y Koontz wrote:Bouh Revetoile wrote:
[Proteus, cloaky-probe-gank]
1600mm Reinforced Steel Plates II Damage Control II Armor Explosive Hardener II Energized Adaptive Nano Membrane II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Microwarpdrive I 10MN Afterburner II Stasis Webifier II Warp Scrambler II
Covert Ops Cloaking Device II Expanded Probe Launcher II Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Hybrid Burst Aerator I Medium Ancillary Current Router I Medium Trimark Armor Pump I
Proteus Defensive - Augmented Plating Proteus Electronics - Emergent Locus Analyzer Proteus Engineering - Augmented Capacitor Reservoir Proteus Offensive - Covert Reconfiguration Proteus Propulsion - Gravitational Capacitor
Hobgoblin II x5
542 dps cold/608 oh 469m/s AB 1190m/s MWD 95kehp And yes, cloak+probes, and the dps will be far more real than the ogres dps.
This oddity can take on a lot more ennemies than the Stratios can (simple dps/ehp ratio here, but we're talking brawlers, that's how they work), and have the same perks (or more, in fact, because with the new warp mecanic, this thing will warp faster :D). And yet, I haven't seen EVE turned into Proteus Online. And of course, this fit is so bad I'm pretty sure someone already have a way better fit for the job than this comedy fit. Cloaky Prot with only 4 guns??? Blasphemy! With 5 guns you're looking at 675 DPS cold, assuming my math is right. 3-4x the EHP of a Stratios, 70% of the supposed DPS, and a similar cost (we'll see how much it ends up costing). The Stratios is clearly not as OP as the EFT warriors seem to believe. This. It's funny people compare the Stratios to a gank Proteus when the Proteus is leagues above a Stratios in terms of tank and ACTUAL, EFFECTIVE DPS.
Heck of a lot easier to blast stuff with guns than drones.
While a Stratios is cool, and I want one, but a Cloaky Prot/Loki will outclass it in all ways but DPS on paper, and possibly cost (we'll see how much it costs a month after it hits TQ). Especially given the option of bubble immunity on T3s.
How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
345
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Posted - 2013.10.04 21:02:00 -
[29] - Quote
Kaarous Aldurald wrote:And if you lose a Proteus, the loss is way more painful.
Hence, people are leaping for joy about this bad boy. Simpler to skill into, same cov ops cloak, same cov ops gank.
"Easier to get into"
If someone has poor skills they won't be anywhere near capable of fitting and competently flying the 1100 DPS gank fit you're so scared of. Most of the skills required for a T3's subsystem skills are practically required to fly a ship with any level of competence.
How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
345
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Posted - 2013.10.04 21:03:00 -
[30] - Quote
Kaarous Aldurald wrote:Quote:100% increase in targeting delay after decloaking. This is not a surprise gank ship. It should not be a surprise gank ship. This penalty would harm decloak and smoke play style while not affecting PvE much at all.
Funnily enough, what you propose is actually a ludicrous buff to it's ganking ability. Sorry to tell you this, but anything with a cov ops cloak, is a ganking ship. Whether you like it or not, that's what it will be used for. You think I can't manage a good enough bump by dropping cloak while approaching, then hitting an MWD to get ten seconds of stopping you from warping? Because I am pretty sure I can. Aside from that one little point, you have incredibly overbuffed the ship. Seemingly, only because you hate the idea of it being used to gank. What's wrong with using it to gank, that so offends you?
Given how hard you're fighting for a nerf of it, I have to ask you the same question... How much herp could a herp derp derp if a herp derp could herp derp. |
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M1k3y Koontz
Thorn Project Surely You're Joking
346
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Posted - 2013.10.04 21:38:00 -
[31] - Quote
Kaarous Aldurald wrote:[quote=M1k3y Koontz] Quote:Given how hard you're fighting for a nerf of it, I have to ask you the same question... Wha? You might have me confused with someone else. I am slavering at the thought of taking this thing out, I don't want it nerfed, and I'm not "scared" of anything to do with it. I am arguing that +5 virus strength is pointless, and that I hate the laser cap bonus, but that's about it.
Entirely possible, too many similar names and portraits... How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
346
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Posted - 2013.10.04 21:49:00 -
[32] - Quote
Omnathious Deninard wrote:epicurus ataraxia wrote: I do want to thank you for taking the time to do this, i honestly wish that my experience of sites in null match yours,if it did, i would have no concerns, unfortunately my experience is they are the very devil, i would dream of having minigames as easy as the ones you show, if i had one on twenty this easy i would jump for joy. This is genuinely said,I am not knocking what you have done, thank you for taking the time. I do not know whether different areas have different weighting,or there is some other metric at play but i assure you, you can just get a sensible number in a covert ops and virtually none in a 5% bonused frigate, i think i have had 1 site in weeks where i had a clear run at the core. But clearly you are having a massively different result, i wonder what the difference is.
The hacking mini-game that was introduced in Odyssey requires was intended to move the profession from Skill point dependence to Player skill dependence. The ship bonuses were to make it easier, but are not required. To be fair this is the first time I have ever gotten a run straight to the core, outside of the initial testing before odyssey, let alone 2 in the same site.
More like luck dependance, a fair bit of nullsec sites is sheer luck, not finding 5 restoration nodes or the world's cruelest invention, the suppressors. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
346
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Posted - 2013.10.04 22:25:00 -
[33] - Quote
Omnathious Deninard wrote: But right now it is to good, it tramples over all other hunter class ships.
How so? T3s are still tankier, recons still have better ewar, Cov-ops will are better at exploration. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
347
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Posted - 2013.10.04 23:20:00 -
[34] - Quote
Rroff wrote:Dehval wrote: People in this thread would tell you otherwise because apparently heavies are horrible against a double webbed and scrammed target. Even Berserkers which are fast enough to catch most ABing cruiser and some MWDing ones.
These are not Capital Sized guns we are talking about. They have the tracking speed of an average cruiser weapon, they are going to hit whatever you catch.
Yeah well base Ogre damage application isn't amazing but this ship has plenty of ways to go about applying that damage to stuff they'd otherwise struggle to hit if your a little creative - even scram + double web would work fairly well and is fairly standard fitting.
To scram/dual web you'd have to armor fit, and therefore lose the mythical 1100 DPS.
You could get about 700, but that's hardly overpowered given the ~50k EHP How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
370
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Posted - 2013.10.27 20:36:00 -
[35] - Quote
Vaju Enki wrote:Xequecal wrote:Eh, not too worried about the nerf. You can still do amazing fits on it.
[New Setup 3] Medium Ancillary Armor Repairer,Nanite Repair Paste 1600mm Reinforced Steel Plates II Damage Control II Drone Damage Amplifier II Drone Damage Amplifier II
10MN Afterburner II Caldari Navy Warp Scrambler X5 Prototype Engine Enervator X5 Prototype Engine Enervator Small Capacitor Booster II,Navy Cap Booster 400
Sisters Expanded Probe Launcher,Core Scanner Probe I Medium Unstable Power Fluctuator I Medium Unstable Power Fluctuator I Medium Unstable Power Fluctuator I Covert Ops Cloaking Device II
Medium Processor Overclocking Unit I Medium Processor Overclocking Unit I Medium Ancillary Current Router I Drones_Active=Ogre II,4
CA-1, CA-2, 3% CPU implant. 31k EHP, 41k if you count a full load of paste in the repper. Can stay out in space until the charges run dry. 16 minutes worth of cap charges in the cargo. Slow, but a lot less slow than a three-trimark version. Still does 561 DPS, if you want you can swap the damage control for another DDA and get 635 DPS. Speedtanks heavy missiles with ease.
Pretty much anything you can uncloak 2km away from, you're going to kill, and the probe launcher helps you do that.
Still wondering if the price of the sisters probe launcher is going to go up or down. This cruiser is on the same LP store, but of course everyone is farming the **** out of those LPs. Amayzing fit, this ship will easily melt everything, and it has a covert ops cloaking and sisters expanded probe launcher!!!!! CCP has to either remove some highslots from this cruiser, or prevent it from using neuts.
This ship will get MELTED by EVERYTHING easily.
Nerfing it more will make it useless, leave it be and we'll see how it performed on TQ. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
370
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Posted - 2013.10.27 20:46:00 -
[36] - Quote
I don't see why people are still crying and stomping their feet like a four year old throwing a tantrum.
The DPS is reasonable, the tank on the much paraded gank fit is like wet tissue paper, and the cost of bridging fleets of these through a BLOPs bridge is prohibitive.
There's a reason that BLOPs fleets are either loads of bombers or loads of BLOPS BSs, not loads of Pilgrims. BLOPs fuel is isotopes, rather than the Stront used by Titans, greatly increasing the cost of bridging.
With Cruisers having a poor DPS/ton ratio compared to bombers, the likelihood of the Stratios being used in PVP in ways other than solo stealth ganker is dubious. Wormholes need not fear for the cloaky Prot will probably be more popular (heavier tank for sleepers), Null dwellers need not fear (if they pay attention to local) and lowseccers--what the hell are you doing in lowsec?! How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
370
|
Posted - 2013.10.27 22:56:00 -
[37] - Quote
TrouserDeagle wrote:M1k3y Koontz wrote:what the hell are you doing in lowsec?! getting blobbed in plexes by cloaky ships and links
Or setting up a POCO empire  How much herp could a herp derp derp if a herp derp could herp derp. |
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